someone know what the opcode CALLVALUE is for? I would like to understand it well. Have you an example on which I can easily understand it?
2 Answers
When a contract call occurs, it receives some parameters on the stack, among these parameters, Value
contains the amount of ETH this contract will receive to make some operations with it.
The emv.Call
function looks like this:
func (evm *EVM) Call(caller ContractRef, addr common.Address, input []byte, gas uint64, value *big.Int) (ret []byte, leftOverGas uint64, err error) {
if evm.vmConfig.NoRecursion && evm.depth > 0 {
return nil, gas, nil
}
// Fail if we're trying to execute above the call depth limit
if evm.depth > int(params.CallCreateDepth) {
return nil, gas, ErrDepth
}
// Fail if we're trying to transfer more than the available balance
if !evm.Context.CanTransfer(evm.StateDB, caller.Address(), value) {
return nil, gas, ErrInsufficientBalance
}
var (
to = AccountRef(addr)
snapshot = evm.StateDB.Snapshot()
)
if !evm.StateDB.Exist(addr) {
precompiles := PrecompiledContractsHomestead
if evm.ChainConfig().IsByzantium(evm.BlockNumber) {
precompiles = PrecompiledContractsByzantium
}
if precompiles[addr] == nil && evm.ChainConfig().IsEIP158(evm.BlockNumber) && value.Sign() == 0 {
// Calling a non existing account, don't do antything, but ping the tracer
if evm.vmConfig.Debug && evm.depth == 0 {
evm.vmConfig.Tracer.CaptureStart(caller.Address(), addr, false, input, gas, value)
evm.vmConfig.Tracer.CaptureEnd(ret, 0, 0, nil)
}
return nil, gas, nil
}
evm.StateDB.CreateAccount(addr)
}
evm.Transfer(evm.StateDB, caller.Address(), to.Address(), value)
// Initialise a new contract and set the code that is to be used by the EVM.
// The contract is a scoped environment for this execution context only.
contract := NewContract(caller, to, value, gas)
contract.SetCallCode(&addr, evm.StateDB.GetCodeHash(addr), evm.StateDB.GetCode(addr))
start := time.Now()
// Capture the tracer start/end events in debug mode
if evm.vmConfig.Debug && evm.depth == 0 {
evm.vmConfig.Tracer.CaptureStart(caller.Address(), addr, false, input, gas, value)
defer func() { // Lazy evaluation of the parameters
evm.vmConfig.Tracer.CaptureEnd(ret, gas-contract.Gas, time.Since(start), err)
}()
}
ret, err = run(evm, contract, input)
// When an error was returned by the EVM or when setting the creation code
// above we revert to the snapshot and consume any gas remaining. Additionally
// when we're in homestead this also counts for code storage gas errors.
if err != nil {
evm.StateDB.RevertToSnapshot(snapshot)
if err != errExecutionReverted {
contract.UseGas(contract.Gas)
}
}
return ret, contract.Gas, err
}
If you note, it gets the Value
in parameters and stores it in the contract struct:
// Contract represents an ethereum contract in the state database. It contains
// the the contract code, calling arguments. Contract implements ContractRef
type Contract struct {
// CallerAddress is the result of the caller which initialised this
// contract. However when the "call method" is delegated this value
// needs to be initialised to that of the caller's caller.
CallerAddress common.Address
caller ContractRef
self ContractRef
jumpdests destinations // result of JUMPDEST analysis.
Code []byte
CodeHash common.Hash
CodeAddr *common.Address
Input []byte
Gas uint64
value *big.Int
Args []byte
DelegateCall bool
}
This is where the Value
is stored:
value *big.Int
Now in evm.Call()
function you see this line:
contract := NewContract(caller, to, value, gas)
This function stores the Value
for further execution:
// NewContract returns a new contract environment for the execution of EVM.
func NewContract(caller ContractRef, object ContractRef, value *big.Int, gas uint64) *Contract {
c := &Contract{CallerAddress: caller.Address(), caller: caller, self: object, Args: nil}
if parent, ok := caller.(*Contract); ok {
// Reuse JUMPDEST analysis from parent context if available.
c.jumpdests = parent.jumpdests
} else {
c.jumpdests = make(destinations)
}
// Gas should be a pointer so it can safely be reduced through the run
// This pointer will be off the state transition
c.Gas = gas
// ensures a value is set
c.value = value
return c
}
When the EVM encounters a CALLVALUE opcode, it gets this Value
previously stored in the Contract
struct:
func opCallValue(pc *uint64, evm *EVM, contract *Contract, memory *Memory, stack *Stack) ([]byte, error) {
stack.push(evm.interpreter.intPool.get().Set(contract.value))
return nil, nil
}
So, in short, CALLVALUE
gives you the amount of ETH transferred to the contract by parent contract, or transaction. Sorry for so long explanation.
in assembly you have no access to msg.value
instead callvalue()
is used
when we deploy contract with create
opcode, incase transaction includes eth, we access this value with callvalue()
assembly{
create(callvalue(), add(bytecode,0x20),mload(bytecodecode))
}