When I create my contract on remix using metamask (injected web3) it asks me to lower my gas fee. Once I lower it (if I don't I can't create it) the contract gets created BUT my variables inside the contract are not initialized. For example a var a = 10; is returning 0. When I comment out some oraclize functions and lower the gas need then my contract deploys fine. I have no idea what's going on.
I added the code and a screenshot. As I said. Once I started commenting out 'oraclize' function at some point it starts to work just fine...
pragma solidity ^0.4.20;
import "./oraclize.sol";
contract Casino is usingOraclize {
address owner;
uint public betAmount = 30 finney; //Equal to 0.01 Ether
uint public totalBet; //Amount of Ether bet for current game
uint public numberOfBets; //Total number of current bets
//uint public maxAmountOfBets = 1 //Maximum amount of bets can be made for each game by each user
uint public limitAmountOfBets = 3; //Maximum amount of bets for each game
uint public numberWinner; //Number that won last game
address[] public players; //Players
mapping(uint => address[]) numberBetPlayers; //Who bet for which number
mapping(address => uint) playerBetsNumber; //Number bet by each player
modifier onEndGame() {
if(numberOfBets >= limitAmountOfBets) _;
}
//constructor - set bet amount and max bets in each game
function Casino(uint _betAmount, uint _limitAmountOfBets) {
owner = msg.sender; //set creator of contract to owner
if(_betAmount > 0) betAmount = _betAmount;
if(_limitAmountOfBets > 0) limitAmountOfBets = _limitAmountOfBets;
oraclize_setProof(proofType_Ledger); //arge
}
//check if player exists in current game
function checkPlayerExists(address player) public returns(bool) {
if(playerBetsNumber[player] > 0) return true;
else return false;
}
//bet function
function bet(uint numberToBet) payable {
require(numberOfBets <= limitAmountOfBets); //check if limit has been reached
require(!checkPlayerExists(msg.sender)); //check that player hasn't bet before
require(numberToBet >=1 && numberToBet <= 10); //check that the bet is between 1 and 10
require(msg.value == betAmount); //check that ether send by sender is equal to bet amount
playerBetsNumber[msg.sender] = numberToBet;
numberBetPlayers[numberToBet].push(msg.sender);
numberOfBets += 1;
totalBet += msg.value;
if(numberOfBets >= limitAmountOfBets) generateNumberWinner();
}
//generate random numbers using oraclize_newRandomDSQuery function
function generateNumberWinner() payable onEndGame {
uint numberRandomBytes = 4;
uint delay = 0;
uint callbackGas = 200000;
bytes32 queryId = oraclize_newRandomDSQuery(delay, numberRandomBytes, callbackGas);
}
function __calback(bytes32 _queryId, string _result, bytes _proof) oraclize_randomDS_proofVerify(_queryId, _result, _proof) onEndGame {
assert(msg.sender == oraclize_cbAddress());
numberWinner = (uint(sha3(_result))%10+1);
distributePrizes();
}
function distributePrizes() onEndGame {
uint winnerEtherAmount = totalBet / numberBetPlayers[numberWinner].length; //how much each winner will get
for(uint i = 0; i < numberBetPlayers[numberWinner].length; i++) { //sent ether to addresses
numberBetPlayers[numberWinner][i].transfer(winnerEtherAmount);
}
for(uint j = 1; j <= 10; j++) {
numberBetPlayers[j].length = 0;
}
totalBet = 0;
numberOfBets = 0;
}
}
Any help?? Thanks.