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Solidity is a contract-oriented, high-level language whose syntax is similar to that of JavaScript and it is designed for writing smart contracts in Ethereum to run on the EVM. Solidity is statically typed, supports inheritance, libraries and complex user-defined types among other features.

3 votes
1 answer
2k views

Working around the 16 local variable limit?

I have a function which negotiates an agreement between two parties using a state channel, to accomplish this I need two signatures bytes32 e, uint8 v, bytes32 r, bytes32 sx2 for the state channel, an …
OneChillDude's user avatar
2 votes
0 answers
52 views

Adding default accounts with ETH in populus?

I'm thumbing through populus docs, and I don't see anything about adding additional default accounts preloaded with ETH into the test chain? I see I can set defaultAccount and/or web3.eth.coinbase, b …
OneChillDude's user avatar
2 votes
0 answers
167 views

Good centralized data storage for Solidity types?

I'm looking for a good database client that operates well on uint256 and bytes32 mainly. I can hack around this in postgres, but I'm wondering if there are any more obvious solutions?
OneChillDude's user avatar
1 vote
2 answers
820 views

Linked list in contract storage?

Can I reference the storage of the next struct in solidity? } } …
OneChillDude's user avatar