To fulfill your requirement may be returns
may solve it.
function revealWinners() public returns (uint) {
for (uint id = 0; id <3; id++) {
Item storage currentItem=items[id];
if(currentItem.itemTokens.length != 0) {
uint randomIndex = (block.number /
currentItem.itemTokens.length)% currentItem.itemTokens.length;
uint winnerId = currentItem.itemTokens[randomIndex];
return winnerId;
}
}
}