I'm new in the solidity coding.
I'm trying to retrieve the unsold tokens from a crowdsale contract.
I add the command `tokenReward.transfer(beneficiary, amountRaised);` 

    pragma solidity ^0.4.20;
    
    interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) public; }
    
    contract RS1 {
        // Public variables of the token
        string public name;
        string public symbol;
        uint8 public decimals = 0;
        // 18 decimals is the strongly suggested default, avoid changing it
        uint256 public totalSupply;
    
        // This creates an array with all balances
        mapping (address => uint256) public balanceOf;
        mapping (address => mapping (address => uint256)) public allowance;
    
        // This generates a public event on the blockchain that will notify clients
        event Transfer(address indexed from, address indexed to, uint256 value);
    
        // This notifies clients about the amount burnt
        event Burn(address indexed from, uint256 value);
    
        /**
         * Constrctor function
         *
         * Initializes contract with initial supply tokens to the creator of the contract
         */
        function RS1(
        ) public {
            totalSupply = 100000;  // Update total supply with the decimal amount
            balanceOf[msg.sender] = totalSupply;                // Give the creator all initial tokens
            name = "RS1";                                   // Set the name for display purposes
            symbol = "RS1";                               // Set the symbol for display purposes
        }
    
        /**
         * Internal transfer, only can be called by this contract
         */
        function _transfer(address _from, address _to, uint _value) internal {
            // Prevent transfer to 0x0 address. Use burn() instead
            require(_to != 0x0);
            // Check if the sender has enough
            require(balanceOf[_from] >= _value);
            // Check for overflows
            require(balanceOf[_to] + _value > balanceOf[_to]);
            // Save this for an assertion in the future
            uint previousBalances = balanceOf[_from] + balanceOf[_to];
            // Subtract from the sender
            balanceOf[_from] -= _value;
            // Add the same to the recipient
            balanceOf[_to] += _value;
            Transfer(_from, _to, _value);
            // Asserts are used to use static analysis to find bugs in your code. They should never fail
            assert(balanceOf[_from] + balanceOf[_to] == previousBalances);
        }
    
        /**
         * Transfer tokens
         *
         * Send `_value` tokens to `_to` from your account
         *
         * @param _to The address of the recipient
         * @param _value the amount to send
         */
        function transfer(address _to, uint256 _value) public {
            _transfer(msg.sender, _to, _value);
        }
    
        /**
         * Transfer tokens from other address
         *
         * Send `_value` tokens to `_to` on behalf of `_from`
         *
         * @param _from The address of the sender
         * @param _to The address of the recipient
         * @param _value the amount to send
         */
        function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
            require(_value <= allowance[_from][msg.sender]);     // Check allowance
            allowance[_from][msg.sender] -= _value;
            _transfer(_from, _to, _value);
            return true;
        }
    
        /**
         * Set allowance for other address
         *
         * Allows `_spender` to spend no more than `_value` tokens on your behalf
         *
         * @param _spender The address authorized to spend
         * @param _value the max amount they can spend
         */
        function approve(address _spender, uint256 _value) public
            returns (bool success) {
            allowance[msg.sender][_spender] = _value;
            return true;
        }
    
        /**
         * Set allowance for other address and notify
         *
         * Allows `_spender` to spend no more than `_value` tokens on your behalf, and then ping the contract about it
         *
         * @param _spender The address authorized to spend
         * @param _value the max amount they can spend
         * @param _extraData some extra information to send to the approved contract
         */
        function approveAndCall(address _spender, uint256 _value, bytes _extraData)
            public
            returns (bool success) {
            tokenRecipient spender = tokenRecipient(_spender);
            if (approve(_spender, _value)) {
                spender.receiveApproval(msg.sender, _value, this, _extraData);
                return true;
            }
        }
    
        /**
         * Destroy tokens
         *
         * Remove `_value` tokens from the system irreversibly
         *
         * @param _value the amount of money to burn
         */
        function burn(uint256 _value) public returns (bool success) {
            require(balanceOf[msg.sender] >= _value);   // Check if the sender has enough
            balanceOf[msg.sender] -= _value;            // Subtract from the sender
            totalSupply -= _value;                      // Updates totalSupply
            Burn(msg.sender, _value);
            return true;
        }
    
        /**
         * Destroy tokens from other account
         *
         * Remove `_value` tokens from the system irreversibly on behalf of `_from`.
         *
         * @param _from the address of the sender
         * @param _value the amount of money to burn
         */
        function burnFrom(address _from, uint256 _value) public returns (bool success) {
            require(balanceOf[_from] >= _value);                // Check if the targeted balance is enough
            require(_value <= allowance[_from][msg.sender]);    // Check allowance
            balanceOf[_from] -= _value;                         // Subtract from the targeted balance
            allowance[_from][msg.sender] -= _value;             // Subtract from the sender's allowance
            totalSupply -= _value;                              // Update totalSupply
            Burn(_from, _value);
            return true;
        }
    }

and below the crowdsale

    pragma solidity ^0.4.16;

    interface token {
        function transfer(address receiver, uint amount);
    }

    contract CRD2 {
    address public beneficiary;
    uint public fundingGoal;
    uint public amountRaised;
    
    uint public amountToken;
    
    uint public deadline;
    uint public price;
    token public tokenReward;
    mapping(address => uint256) public balanceOf;
    bool fundingGoalReached = false;
    bool crowdsaleClosed = false;
    event GoalReached(address recipient, uint totalAmountRaised);
    event FundTransfer(address backer, uint amount, bool isContribution);
    
    event TokenTransfer(address backer, uint amountToken, bool isContribution);

    /**
     * Constrctor function
     *
     * Setup the owner
     */
    function CRD2(
        address ifSuccessfulSendTo,
        uint fundingGoalInEthers,
        uint durationInMinutes,
        uint etherCostOfEachToken,
        address addressOfTokenUsedAsReward
    ) {
        beneficiary = 0xAb44F092f1E01E8f91DfE9035A09461B928eDFb7;
        fundingGoal = 0.1 * 1 ether;
        deadline = now + 10 * 1 minutes;
        price = 0.1 * 1 ether;
        tokenReward = token(0x390fc971502fb5236570ba28c81e0Ba71AC55910);
    }

    /**
     * Fallback function
     *
     * The function without name is the default function that is called whenever anyone sends funds to a contract
     */
    function () payable {
        require(!crowdsaleClosed);
        uint amount = msg.value;
        balanceOf[msg.sender] += amount;
        amountRaised += amount;
        tokenReward.transfer(msg.sender, amount / price);
        FundTransfer(msg.sender, amount, true);
    }

    modifier afterDeadline() { if (now >= deadline) _; }

    /**
     * Check if goal was reached
     *
     * Checks if the goal or time limit has been reached and ends the campaign
     */
    function checkGoalReached() afterDeadline {
        if (amountRaised >= fundingGoal){
            fundingGoalReached = true;
            GoalReached(beneficiary, amountRaised);
        }
        crowdsaleClosed = true;
    }


    /**
     * Withdraw the funds
     *
     * Checks to see if goal or time limit has been reached, and if so, and the funding goal was reached,
     * sends the entire amount to the beneficiary. If goal was not reached, each contributor can withdraw
     * the amount they contributed.
     */
    function safeWithdrawal() afterDeadline {
        if (!fundingGoalReached) {
            uint amount = balanceOf[msg.sender];
            balanceOf[msg.sender] = 0;
            if (amount > 0) {
                if (msg.sender.send(amount)) {
                    FundTransfer(msg.sender, amount, false);
                } else {
                    balanceOf[msg.sender] = amount;
                }
            }
        }

        if (fundingGoalReached && beneficiary == msg.sender) {
            if (beneficiary.send(amountRaised)) {
                FundTransfer(beneficiary, amountRaised, false);
                TokenTransfer(beneficiary, amountToken, false);
            } else {
                //If we fail to send the funds to beneficiary, unlock funders balance
                fundingGoalReached = false;
            }
        }
    }
}

but it doesn't work.
Is there someone could help me?
Thanks