I read in another thread that since sealer nodes don't get rewards, the gas spent in the network is burned and doesn't go to anyone.
However to limit spam, there needs to be a non-zero gas price. Do I need to find a sweet spot between gas price and spam? Is there a way to set a non-zero gas price while not burning it?
Alternatively, would I need to modify the code to achieve such a feature (like, sealers get the gas)?