0

The goal is to make a crowdsale smart contract where investors can buy tokens (no cap, no initial supply, all tokens are minted) and sell them to a contract for some price (rate in my case). And I want to burn automatically these tokens after the sale.

I used openzeppelin library, here is a token:

pragma solidity ^0.4.24;

import "./DetailedERC20.sol";
import "./MintableToken.sol";
import "./BurnableToken.sol";

contract myToken is DetailedERC20, MintableToken, BurnableToken {
    constructor(
        string _name, 
        string _symbol, 
        uint8 _decimals
        )
        DetailedERC20(_name, _symbol, _decimals)
        public
    {

    }
}

The crowdsale contract:

pragma solidity ^0.4.24;

import './Crowdsale.sol';
import './MintedCrowdsale.sol';
import './Ownable.sol';

contract myCrowdsale is Crowdsale, MintedCrowdsale, Ownable {

    constructor(uint256 _rate, address _wallet, ERC20 _token) Crowdsale(_rate, _wallet, _token) public {

    }

    function setRate(uint256 newRate) onlyOwner public {
        rate = newRate;
    }

}

Crowdsale.sol where I'm trying to implement sellTokens function (we need to transfer ether back to an investor and burn tokens):

pragma solidity ^0.4.24;

import "./ERC20.sol";
import "./SafeMath.sol";
import "./SafeERC20.sol";
import "./BurnableToken.sol";


/**
 * @title Crowdsale
 * @dev Crowdsale is a base contract for managing a token crowdsale,
 * allowing investors to purchase tokens with ether. This contract implements
 * such functionality in its most fundamental form and can be extended to provide additional
 * functionality and/or custom behavior.
 * The external interface represents the basic interface for purchasing tokens, and conform
 * the base architecture for crowdsales. They are *not* intended to be modified / overridden.
 * The internal interface conforms the extensible and modifiable surface of crowdsales. Override
 * the methods to add functionality. Consider using 'super' where appropriate to concatenate
 * behavior.
 */
contract Crowdsale is BurnableToken {
  using SafeMath for uint256;
  using SafeERC20 for ERC20;

  // The token being sold
  ERC20 public token;

  // Address where funds are collected
  address public wallet;

  // How many token units a buyer gets per wei.
  // The rate is the conversion between wei and the smallest and indivisible token unit.
  // So, if you are using a rate of 1 with a DetailedERC20 token with 3 decimals called TOK
  // 1 wei will give you 1 unit, or 0.001 TOK.
  uint256 public rate;

  // Amount of wei raised
  uint256 public weiRaised;

  /**
   * Event for token purchase logging
   * @param purchaser who paid for the tokens
   * @param beneficiary who got the tokens
   * @param value weis paid for purchase
   * @param amount amount of tokens purchased
   */
  event TokenPurchase(
    address indexed purchaser,
    address indexed beneficiary,
    uint256 value,
    uint256 amount
  );

  /**
   * @param _rate Number of token units a buyer gets per wei
   * @param _wallet Address where collected funds will be forwarded to
   * @param _token Address of the token being sold
   */
  constructor(uint256 _rate, address _wallet, ERC20 _token) public {
    require(_rate > 0);
    require(_wallet != address(0));
    require(_token != address(0));

    rate = _rate;
    wallet = _wallet;
    token = _token;
  }

  // -----------------------------------------
  // Crowdsale external interface
  // -----------------------------------------

  /**
   * @dev fallback function ***DO NOT OVERRIDE***
   */
  function () external payable {
    buyTokens(msg.sender);
  }

  /**
   * @dev low level token purchase ***DO NOT OVERRIDE***
   * @param _beneficiary Address performing the token purchase
   */
  function buyTokens(address _beneficiary) public payable {

    uint256 weiAmount = msg.value;
    _preValidatePurchase(_beneficiary, weiAmount);

    // calculate token amount to be created
    uint256 tokens = _getTokenAmount(weiAmount);

    // update state
    weiRaised = weiRaised.add(weiAmount);

    _processPurchase(_beneficiary, tokens);
    emit TokenPurchase(
      msg.sender,
      _beneficiary,
      weiAmount,
      tokens
    );

    _updatePurchasingState(_beneficiary, weiAmount);

    _forwardFunds();
    _postValidatePurchase(_beneficiary, weiAmount);
  }

  function sellTokens(uint256 amount) public {

    uint256 weiAmount = amount.mul(rate);
    address myAddress = address(this);

    require(myAddress.balance >= weiAmount);
    weiRaised = weiRaised.sub(weiAmount);

    burn(amount);

  }

  // -----------------------------------------
  // Internal interface (extensible)
  // -----------------------------------------

  /**
   * @dev Validation of an incoming purchase. Use require statements to revert state when conditions are not met. Use `super` in contracts that inherit from Crowdsale to extend their validations.
   * Example from CappedCrowdsale.sol's _preValidatePurchase method: 
   *   super._preValidatePurchase(_beneficiary, _weiAmount);
   *   require(weiRaised.add(_weiAmount) <= cap);
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _preValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    require(_beneficiary != address(0));
    require(_weiAmount != 0);
  }

  /**
   * @dev Validation of an executed purchase. Observe state and use revert statements to undo rollback when valid conditions are not met.
   * @param _beneficiary Address performing the token purchase
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _postValidatePurchase(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    // optional override
  }

  /**
   * @dev Source of tokens. Override this method to modify the way in which the crowdsale ultimately gets and sends its tokens.
   * @param _beneficiary Address performing the token purchase
   * @param _tokenAmount Number of tokens to be emitted
   */
  function _deliverTokens(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    token.safeTransfer(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Executed when a purchase has been validated and is ready to be executed. Not necessarily emits/sends tokens.
   * @param _beneficiary Address receiving the tokens
   * @param _tokenAmount Number of tokens to be purchased
   */
  function _processPurchase(
    address _beneficiary,
    uint256 _tokenAmount
  )
    internal
  {
    _deliverTokens(_beneficiary, _tokenAmount);
  }

  /**
   * @dev Override for extensions that require an internal state to check for validity (current user contributions, etc.)
   * @param _beneficiary Address receiving the tokens
   * @param _weiAmount Value in wei involved in the purchase
   */
  function _updatePurchasingState(
    address _beneficiary,
    uint256 _weiAmount
  )
    internal
  {
    // optional override
  }

  /**
   * @dev Override to extend the way in which ether is converted to tokens.
   * @param _weiAmount Value in wei to be converted into tokens
   * @return Number of tokens that can be purchased with the specified _weiAmount
   */
  function _getTokenAmount(uint256 _weiAmount)
    internal view returns (uint256)
  {
    return _weiAmount.mul(rate);
  }

  /**
   * @dev Determines how ETH is stored/forwarded on purchases.
   */
  function _forwardFunds() internal {
    wallet.transfer(msg.value);
  }
}

So, something goes wrong in this case. What the simplest way to make this work?

1

The problem is that funds are forwarded to wallet so you do not have direct access to them.

One solution is to disable _forwardFunds so ether will remain in the crowdsale contract. You will have to add a function to withdraw funds once the crowdsale has finished.

Another approach is to forward funds to a vault like contract. And that contract will issue refunds if called from the crowdsale.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.