This is my contract where I am building a list of members who will use a addVote
function. The allMembersVoted
function always seems to return false
even though the Remix debugger shows that, the function does return true
correctly. Can you please help me find out what is missing?
The flow is like this:
- Create new contract
- Build list
- Vote
Check if every one has voted
struct ListMembers { bytes32 listOwner; bytes32[] members; } ListMembers public lm; mapping(bytes32 => bool) public addedMembers; // Constructor to initialise the ListMembers struct function Lister(bytes32 listOwner) { lm.listOwner = listOwner; lm.members.length = 1; lm.members[0] = listOwner; } function buildList(bytes32[] listMembers) { lm.members.length = listMembers.length + 1; for (uint i = 0; i < listMembers.length; i++) { lm.members[i + 1] = listMembers[i]; } } function addVote(bytes32 member, uint256 number) { if (memberAdded(member) == true) { // Check double votes return; } else { addedMembers[member] = true; // Confirm that vote added if (memberIsOwner(member) == true) { // Add vote with weight } else { // Add vote without weight } } } function memberAdded(bytes32 member) returns (bool) { return addedMembers[member]; } function allMembersVoted() returns (bool) { bool voted = true; for (uint i = 0; i < lm.members.length; i++) { voted = voted && addedMembers[lm.members[i]]; } return voted; }